Get J.A. Giunta on Amazon

The Last Incarnation by J.A. GiuntaThe Knights of Virtue by J.A. Giunta
The Mists of Faeron, by J.A. GiuntaGiunta_HM_150
Summoned Caight by the tale, by J.A. GiuntaImmortal Sherwood

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What’s Next?

Out of the Dark is done!


The next step, from what I’ve been told, is to send it to the printer. Then it’s off to book reviewers and a public relations campaign, where readers will be able to pre-order and a hard-cover box set of the entire trilogy will be made available – in a limited run. Release is set to be sometime in January of 2016.

I’m about 50 pages into a new novel that still remains untitled. I usually don’t come up with a title until I’m close to finishing, so I can choose something with the most impact that doesn’t fully reveal what’s going to happen. I’d considered putting the first section in OOTD as a teaser, but it didn’t feel right without a title.

I can give a small teaser here, though. The story is a bit of a reversal on the boy finds dragon egg trope...

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Out of the Dark (Book Three) Progress

Pages: 291

Editing Passes: 5

Release Date: Fall 2015

I don’t want to put down any sort of eta on the final draft, but I average 2-5 pages a day (usually 5 days a week). One advantage of my painstakingly slow process is that the first draft is only two to three editing passes from done. Which means, when I send out the first draft for typo checks, the book is within weeks of going to print.

Once I’m in the process of squashing typos, I’ll try to get Henning to do the interior illustrations.

Who knows, we could be looking at a Summer release.

March 8: The book’s length isn’t working out to what I expected, so I may be adding a few scenes I originally wanted to include but didn’t think I had room for.

March 16: Working on the last chapter...

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Lost in Revision

When I rewrote book two, I had to narrow the number of storylines and remove sections to keep the length and focus under control. I did, however, leave references to events I’d written but no longer included. A good example of this is the Warmaster Thoryn. At the end of book one, Tempas makes a dire promise.

A single Warmaster, he vowed, making plans in his head. Just one to right the wrongs of the world…

In the revised version of book two, in chapter eleven, section two, you see mention of a Warmaster laying waste to Revyn’s main temple in Lumintor. That is Thoryn. So for something different, I thought I’d show some of this material in the blog, specifically how this character was introduced.

He stood atop a rocky outcropping, overlooking the battle below...

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My Writing Tools

I was asked what software I use to write and what pages I keep bookmarked for either research or inspiration. Ever since I stopped using a Brother word processor to write and made the switch to PC (with Windows), I’ve been using MS Word. There was a time when I wrote on whatever was available, back when I had an Atari 800 XL or my Commodore 64 or my Amiga 500 and 1200, but for as long as MS Word has been available, I’ve been using it. By now it’s more a matter of convenience and comfort. I haven’t tried anything else because I’m so used to using it already. There’s always some pain with a new version, of which I’m sure I’m not using it to its full potential, but as long I can manage the basics, I’m fine with it.

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Video Game Trailers

I was asked to comment on the complexity of some video game trailers and how they sometimes tell a story better than some contemporary movies. While I absolutely hate to use the same word more than once in a paragraph, I felt the need to specify how this only happens some of the time. Movie plots in general have been in a steady decline, but very few game trailers are worthy of being considered to have a story. Only AAA role playing games or MMOs would fall into this category, where they have the budget and resources to make a promo similar to a movie trailer. Blizzard and Ubisoft are prime examples of software companies that not only create games with rich storylines but go to great lengths to produce stellar trailers for their games.

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